Tuesday, August 9, 2016

Floyd Lawton—Deadshot

With the release of Suicide Squad—another DCEU movie with mixed reception—I have even more characters to run through the Savaging gauntlet. I personally enjoyed the film, but maybe that's because I went in looking for things to analyze and my expectations were already kind of low.

Anyways, let's just get started with one of the best parts of the movie: Deadshot. Spoilers, of course.


Name: Floyd Lawton
Race: Human
Experience: 30 (Seasoned)
Power Level: Street Fighter with Super Karma (35 PP)
Agility d8; Smarts d6; Spirit d6; Strength d8; Vigor d8
Pace 6; Parry 7; Charisma –2; Toughness 10 (4)
Hindrances: Arrogant, Dependent (daughter), Ruthless (m), Smart Mouth
Edges: Arcane Background (Super Powers), Alertness, The Best There Is (super edge), Accurate Attack (Shooting), Assault, Marksman, No Mercy, Quick Draw, Rock and Roll!, Two-Fisted, Steady Hands, Assassin, Combat Reflexes, Dead Shot.
Skills: Climbing d6, Fighting d10, Notice d6, Shooting d12+4, Stealth d8, Streetwise d8, Taunt d6.
Inventory: Body Armor (Armor +4, –4 AP vs ballistics), custom AR-15 (24/48/96, 2d8, AP 2, RoF 3, Auto, 30 shots), 3× AR-15 magazines, Glock 17 (12/24/48, 2d6, AP 1, RoF 1, Semi-Auto, 17 shots), 2× Glock 17 magazines, 2× Glock 18 (12/24/48, 2d6, AP 1, RoF 3, Auto, 30 shots), 4× Glock 18 magazines.
Powers:
  • Attack, Ranged (5): Range 12/24/48, Damage 2d6, RoF 3, AP 2, Lethal, Requires Materials (–2, 9mm ammunition), Device (–1). (Wrist gun.)
  • Attack, Ranged (5): Range 12/24/48, Damage 2d6, RoF 3, AP 2, Lethal, Requires Materials (–2, 9mm ammunition), Device (–1). (Wrist gun.)
  • Heightened Senses (1): Eagle Eyes, Infravision, Device (–1). (High-tech eyepiece.)
  • Super Edge (14): Accurate Attack (Shooting), Assault, Marksman, No Mercy, Quick Draw, Rock and Roll!, Two Fisted.
  • Super Skill (10): Fighting +2, Shooting +6, Stealth +1, Streetwise +1.
Deadshot is one of the world's best sharpshooters, able to consistently place fully-automatic fire directly between the eyes of his victims. His skill led him to begin work as an international assassin, able to consistently take incredible shots, including ricocheted shots at extreme ranges.

He's also a father. Although his daughter knows what he does, she appreciates and loves him, knowing that he does everything because he loves her. This drives him to do anything for his daughter, including risk his life, to make enough money to be there for her and provide for her. Unfortunately, his relationship with his daughter is what led to him being caught: when Batman tracked him down and confronted him, Deadshot surrendered to him because his daughter pleaded with him not to kill the Bat.

Lawton was registered and imprisoned in Belle Reve Penitentiary before being selected by Amanda Waller for Task Force X (unofficially known as the Suicide Squad). Deadshot was selected to descend into Midway City with the rest of the team, assisting the squad in retrieving a V.I.P. and later volunteering to stop the Enchantress to be a hero for his daughter.

The Assault Edge is from a variety of military settings, requiring Rock and Roll!, and allowing you to ignore the Automatic Fire penalty while moving, rather than forcing you to stand still.
—DoctorBoson

Monday, March 28, 2016

Bruce Wayne—Batman

I mean... c'mon guys, we all saw this coming. Now that Batman v Superman's dropped, I finally have one of the greatest Batmans we've ever seen on-screen and I wanna see how he shapes up compared to all of the other heroes I've tossed together.


Name: Bruce Wayne
Race: Human
Experience: 240 (Legendary)
Power Level: Heavy Hitter (60 PP)
Agility d10; Smarts d10; Spirit d8; Strength d12; Vigor d10
Pace 8; Parry 11; Charisma 2; Toughness 12 (4)
Hindrances: Heroic, Overconfident, Ruthless (m), Stubborn
Edges: Arcane Background (Super Powers), Attractive, Brawny, Filthy Rich, Brave, Improved Counterattack, Improved Dodge, Fleet-Footed, Improved Level Headed, Martial Artist, Combat Reflexes, Quick Draw, Traceur, Nerves of Steel, Improved Frenzy, Combat Sense, Marksman, Improved Block, Take the Hit.
Skills: Climbing d8, Driving d10, Fighting d12+2, Intimidation d10, Investigation d8, Knowledge (Engineering) d10, Notice d8, Persuasion d6, Piloting d10, Repair d10, Shooting d10, Stealth d10, Streetwise d8, Swimming d8, Throwing d12.
Inventory: Batsuit (Armor +4, negate 4 points of ballistic AP), autograpnel (Range 10/20/40, Pace 10), commlink, batarangs ×20 (Str+d4, 5/10/20), grenade launcher (12/24/48, 1 shot), kryptonite gas grenades, lead-based smoke bomb (5/10/20, MBT, –6 to hit inside the effect), flash bangs (5/10/20, MBT, Agility roll –2 or Dazed (old shaken rules) and Parry –2 until their next action; Dazed and blinded (–6 and Parry 2) with a 1 on Agility die until recovered from Dazed), rebreather.
Powers:
  • Gifted (2): Super-genius.
  • Heightened Senses (1): Low Light Vision, Perception, Super Sight. Device (–1, bat-cowl), Requires Activation.
  • Invent (16): Level 9. Limitation (–2, two hours per Power Point). (Super-genius.)
  • Resistance (1): Cold, Fire/Heat. +4 to resist effects, +4 Toughness. Device (–1, insulated armor (cold), cape (fire/heat)).
  • Super Attribute (12): Agility +1, Smarts +2, Strength +2, Vigor +1. (Peak human training.)
  • Super Edge (14): Brave, Counterattack, Dodge, First Strike, Fleet-Footed, Level Headed, Martial Artist. (Peak human training.)
  • Super Skill (14): Fighting +3, Intimidation +2, Knowledge (Engineering) +2, Repair +2, Stealth +2, Swimming +1, Throwing +2. (Peak human training.)
Bruce Wayne was born just outside of Gotham City in the '70s. Not much is known about his early years, but in 1981, when him and his parents went to see a movie, Bruce's parents were shot and killed in a mugging. The young boy was taken into legal care by their bodyguard, Alfred Pennyworth. At the funeral, Bruce ran into the forest and fell down a well, discovering an enormous cave system beneath Wayne Manor.

Channeling his anger, Bruce started to train his mind and body for his one-man crusade against the Gotham crime wave. At the age of 25, Bruce created the "Batman" legend, and fought crime for 20 years using his technique and a variety of gadgets, weapons, and vehicles, and eventually took on a sidekick in the form of Robin. It appears, however, that Robin was murdered by the Joker, snapping Batman and making him lose his disregard for killing his enemies. At some point during this period, Wayne Manor was burned down, prompting Bruce and Alfred to move into a glass mansion near the lake, directly above the Batcave.

In 2013, however, he and the rest of the world received a broadcast from General Zod, encouraging them to give up the refugee Cal-El in exchange for leaving the planet intact. However, Zod descended into Metropolis anyways, and as the World Machine began its work, Bruce took a helicopter into the city to try and evacuate his close friend Jack O'Dwyer and as much of his Wayne Financial staff as he could manage.

During the engagement between Superman and Zod, however, the building was collapsed, killing Jack and many staff members. Bruce did his best to assist rescue teams, but he could do very little, simple looking on in rage as the aliens battled each other.

18 months later, Bruce is been working on discovering a method to stop Superman if he ever needs to.

More to be added after the I see Batman v Superman again


Batmobile
Large Vehicle: Size 4, Acc/TS 30/60, Toughness 21 (10), Crew 1, Cost $135.4K, Remaining Mods 2
Notes: AMCM, 3× Heavy Armor, Boosters, Four Wheel Drive, Sloped Armor, 4× Speed, Targeting System
Weapons:
  • Dual Heavy Machine Guns (.50): 2d10+2, 50/100/200, AP 4, 200 Shots, RoF 3.
The Batmobile is a custom-built pursuit vehicle that he hides away in the Batcave. Using state-of-the-art civilian and military tech, Bruce has created a monstrous car to patrol the streets of Gotham.


Batwing
Heavy Vehicle: Size 6, Acc/TS 10/80 (VTOL mode), 50/600 (jet mode), Toughness 22 (7), Crew 1+1, Cost $376K, Remaining Mods 7
Notes: Aircraft (Helicopter, Climb 0), Aircraft (Jet Place, Climb 3), AMCM, Heavy Armor, Climb, Drone Systems, Sensor Suite, Sloped Armor, Targeting System.
Weapons:
  • Dual Miniguns (7.62), Fixed (.50): 2d8+6, 24/48/96, AP 3, 2000 Shots, RoF 4, Heavy Weapon.
Built using scrapped designs from an experimental military fighter, the Batwing is equipped with a dual-rotating mini-gun system and thermal scanners. In addition, it has a built-in "drone mode," where an accomplice—typically Alfred—at the Bat-Computer can remotely take control of the craft.


Batcave (30)
Size: Large; Location: Underground; Condition: Advanced
Rooms (10/0): Command Center, Computer Lab, 2× Garage, Generator, Kitchen & Dining, Personal Quarters, Specialist Lab (Computers), Training Room, Workshop.
Features: Secure Access, Well-Hidden.

The Batcave is Bruce's second home. It contains space for him to work on all of his gadgets and vehicles, as well as living space and room for him to train and stay in tip top shape. Along with all of this, it contains the Bat-Computer—a supercomputer that assists him in monitoring communications in Gotham as well as run decryption and analysis.

Invent Powers:
  • Armor +16 (6): Partial Protection (–1). Limitation (–1, extremely heavy). Batman constructed this armor to keep himself safe during his fight with Superman.
  • Malfunction (3): Area Effect. Limitation (–1, guns only), Limitation (–1, can only target weapons enemies are currently equipped with). These small gadgets are used to disable firearms, but are difficult to deploy once in combat.
  • Interface (3): Code Breaker. This small device is used several times to clone phone and server information and to later decrypt the data.
This Batman is utterly terrifying, and I'm glad I finally had the chance to put him out here for the masses. Sure, the movie wasn't super great, but it was absolutely worth watching just for the Batflek.
—DoctorBoson